logo
Nightcrawler's Translation Corporation - Established in 1997
TransCorp Dual Orb 2 patch Wozz patch Emerald Dragon patch

501893 visitors

Cho Mahou Tairyku Wozz


Cho Mahou Tairyku Wozz
Screenshots
Progress Report
Download v1.0

Wozz Intro Manga Part 2 Part 3 Part 4 - 4 part translated intro manga to Wozz from the original manual. Thanks to Jonny and Akujin!

Wozz Manual Intro - Here is a text file containing a fully translated intro from the original Wozz manual!

Character Manual Bios - Here is a translated excerpt from the original Wozz manual with bios on all the characters!

Wozz Concept Art - Here is some original artwork from one of the original artists for Wozz.

Cho Mahou Tairyku Wozz, known to most as simply ‘Wozz’ was a game produced by Bullet Proof Software in 1995. While at first glance, Wozz may seem like your average SFC RPG, it’s actually quite a bit more. One of Wozz’s most original features is that of creating your own vehicle and items. The graphics really have a nice tone to them coming across as fresh and original while still being similar in nature to other RPG’s. The graphical effects are very nice for the SNES, some of which are an original way of doing things that have been done many times before such as the ocean on the overworld map. The music in the game is top notch, although I wish there were more of it. The battles play out similar to Ogre Battle and/or Breath of Fire 2, so if you liked either of those games, you will probably like Wozz’s battle presentation and gameplay.

The story in Wozz is nothing new and has been done before, but what makes Wozz stand out is it’s focus on humor in the script. Wozz is a very lighthearted humorous game which seems to be the charm that many people like. A demon has fallen to Wozz called ‘Balaam’. Poison rain has fallen on the inhabitants of Wozz causing them to turn into creatures. Three ‘heroes’ are called forth from the human world to help save Wozz. The 3 heroes are of different races(American, Chinese, Japanese) and are told they cannot return to their world until Wozz is freed. Quite irritated, the three heroes reluctantly set out not having much of a choice. That’s the basic idea of the game.